public interface AccelerationStructure
| Modifier and Type | Method and Description |
|---|---|
void |
build(PrimitiveList primitives)
Construct an acceleration structure for the specified primitive list.
|
void |
intersect(Ray r,
IntersectionState istate)
Intersect the specified ray with the geometry in local space.
|
void build(PrimitiveList primitives)
primitives - void intersect(Ray r, IntersectionState istate)
r - ray in local spaceistate - state to store the intersection into